Buried From MadPea Games – The Press Release

An Image Should Be Here

Buried From MadPea Games

I’ll be embarking on a few posts regarding MadPea games latest venture today. The new game is entitled Buried and launches tomorrow, February 1st at 12 noon SLT. I attended a bloggers preview last night and MadPea games have provided me with an excellent press pack, which means I don’t have to do that much work!

In my other posts I’ll look at the game concept and my own early experiences.

An image should be here

Buried Starting Island

Draxtor Despres has created a promo video for the game :

Now, on with the press release :

MADPEA GAMES RELEASES ITS FIRST GAME OF 2015

BURIED set to bring geogaching to SL as a brand new game concept

On 1st February MadPea Games will be releasing a brand new concept for in-world games and hunts….Buried.

MadPea has long been known for the range of innovative and immersive games and hunts that capture the imagination of Second Life residents across the grid and from all walks of life. BURIED is a mystery game that will take the player into the world of geocaching to solve the mystery of the disappearance of Lily. With twists and turns a plenty this isn’t just a hunt it’s a full on adventure with the SL resident at the very centre of the action.

Prize Vendors for this game are:
!R3VOLT!
!bang poses
[abrasive]
[noctis]
{ATW} Against the Wall
*katat0nik*
+REDRUM+
<TrAsHeD>
Animated Living/Blue Balls
Challis Products
Cheeky Pea
Consignment
Deluxe Body Factory
Grafica Poses
Livalle
MiChIGaN’s ShAcK!
Never Totally Dead
Noodles
Ravenghost Studio
Sn@tch
TANTALUM
This and That Designs
Vero Modero
Warm Animations

BURIED has its own dedicated sim as a base for players with exciting new concepts in game development to see and explore. The sim is also ideal for bloggers and exploration outside of the game play and we’d love to give our press contacts, and bloggers, the opportunity to view the sim and game concept in advance of the start of the game.

We’re inviting you to attend a Press Walkthrough on Friday 30th January at 3pm slt. The sim is closed to the public until the 1st February so if you would like to attend it’s vital that you RSVP to Kess Crystal by 29th January 2015 to be added to the sim access list.

The interest in this hunt from vendors, and players, has been extraordinary and we’re looking forward to bringing you another epic MadPea Adventure.

If you would like more information about this topic, please contact Kess Crystal in-world or email [email protected]


Giovanna Cerise Retrospective

Opening today, Saturday, January 31, 1:00 pm slt, at Gay Island Resorts, and curated by Owl Braveheart, is a major Retrospective of artworks by Giovanna Cerise. The exhibition ranges from her earliest work — the yellow Obelisco a sorpresa... in the image above, from May 2009 (three months after she began to build) — to a section of her recent LEA installation Chaos, Kosmos (read more here) from November 2014. (As you arrive, you'll walk through the excerpt from Chaos, Kosmos, then turn left, watching for the small arrow on the floor (easily missed), which leads you into the main gallery and several smaller spaces.)

Because many of Giovanna's recent works have been volumetrically large, often covering a full sim, most of the items on display are by necessity older works from 2010 and 2011. (Almost all the artworks, by the way, are for sale.) Throughout her oeuvre, we see a consistent interest in space, either through the use of transparencies (for example, Act final! from 2010), in creating an interplay between two- and three-dimensional space (Freedom, 2011), and movement that creates a never-ending interplay of color and shape (Interference..., 2011). The Retrospective will remain on display through February.

Giovanna Cerise Retrospective

Opening today, Saturday, January 31, 1:00 pm slt, at Gay Island Resorts, and curated by Owl Braveheart, is a major Retrospective of artworks by Giovanna Cerise. The exhibition ranges from her earliest work — the yellow Obelisco a sorpresa... in the image above, from May 2009 (three months after she began to build) — to a section of her recent LEA installation Chaos, Kosmos (read more here) from November 2014. (As you arrive, you'll walk through the excerpt from Chaos, Kosmos, then turn left, watching for the small arrow on the floor (easily missed), which leads you into the main gallery and several smaller spaces.)

Because many of Giovanna's recent works have been volumetrically large, often covering a full sim, most of the items on display are by necessity older works from 2010 and 2011. (Almost all the artworks, by the way, are for sale.) Throughout her oeuvre, we see a consistent interest in space, either through the use of transparencies (for example, Act final! from 2010), in creating an interplay between two- and three-dimensional space (Freedom, 2011), and movement that creates a never-ending interplay of color and shape (Interference..., 2011). The Retrospective will remain on display through February.

Plans & Hopes & Openings in Second Life

Ionic (moderate)

My time is not my own. So, rather than doing what I planned for today’s post, I’ll just throw in some shots of Ionic cute. I can share some information about two openings this weekend though, and these involve friends of mine.

Giovanna Cerise is having a major Retrospective of her works which begins this afternoon. Note that the sim is “adult”.

Ionic (moderate)

In addition, two of my favourite people are behind an installation which will start tomorrow with a party (Feb. 1 @ 2:00 pm slt). Slatan Dryke will have the first public exhibition of his photographs at Jo Balogh’s Seaside Gallery.

I plan to make it to both. I also plan to tell you about another major opening. Plan might be the wrong word these days. Mostly, much like this little bunny, I just have hopes.

Ionic (moderate)

Getting Buried with MadPea

At 12:00 noon SLT on Sunday, February 1st, 2015, MadPea’s latest grid-wide challenge, Buried launches. Their first major event of the new year, Buried contains all that people have come to love about MadPea’s games: mystery, clue-solving, immersive interaction, and fun. Buried offer all this  – and a lot more, as I found out, when I was, with a […]

BURIED – A new MadPea Adventure

Tomorrow, 1 february, a brand new grid-wide hunt/adventure produced by MadPea will start and from what I have seen of it, it will be more than awesome. Then…MadPea has never disappointed me, their adventure hunts are always awesome and if not for the prices, then at least it is super fun to do it for the story!
BURIED - A new MadPea adventure - II

BURIED, is the name of this new game, and I had the privilege to have a preview on the MadPea sim yesterday, alas..due to technical issues (my ISP hated me last night….) I was unable to attend the explanation and tour by Kiana, so I went back this morning to take pictures and will update this blog with the landmark tomorrow, after the opening!
BURIED - A new MadPea adventure - III

It will be a hunt/adventure which requires you to purchase a HUD (looks like a cool iPad), but as I missed the tour I do not know the price yet, will update that later too! (messy blogger is messy…)

BURIED - A new MadPea adventure - IIV

MadPea released a trailer on youtube, which gives a pretty scary idea of what is to come…:

 


Weekend Read: The Four Types of Second Life Places

Canary Beck has a really interesting and provocative and long analysis of the types of Second Life, based on her 8 years of being an SLer, which she categories in four ways: Real-Fake, Real-Real, Fake-Fake, Fake-Real. You should read it...

SL Go Subscribers Get One Month Free Due to Recent Teleport Issues (NWN Partner News)

If you're a regular user of SL Go (an NWN partner), you probably noticed some problems teleporting with the streaming service. (This issue only impacts people using the Linden Lab viewer through SL Go, but not the SL Go through...

Here’s the 13 VR Startups Philip Rosedale & Other Leaders Chose for the 1st Virtual Reality Accelerator

VentureBeat's Dan Terdiman* has a good summary on the startups selected to get seed funding and other support in the first venture capitalist accelerator for virtual reality startups. The selections were made by High Fidelity's Philip Rosedale and other leaders...